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+8Electron Woffle' openfj0re Smurf Reaper ***mystic*** teknoss fodder 12 posters |
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fodder |ÐØÅ| Director
| Subject: bullpups 2009-09-08, 19:32 | |
| Every time you see Aussie soldiers in Iraq or Afganistan on the news, they're all carryin Bullpups!! WTF??? They only do 87 in one damage ffs. Nubs | |
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Guest Guest
| Subject: Re: bullpups 2009-09-08, 20:05 | |
| Maybe they should just all carry noobcannons and do 480damage headshots? |
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teknoss
| Subject: Re: bullpups 2009-09-08, 23:44 | |
| i swear the bullpup is the worst looking gun, but it does its job so meh. | |
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Guest Guest
| Subject: Re: bullpups 2009-09-09, 11:26 | |
| I think it could do with a new name...? |
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***mystic***
| Subject: Re: bullpups 2009-09-09, 12:48 | |
| It all depends on the calibre of the round,You se generically the stier is a .223 cal round with a 50mm cartridge,but I believe it can come in a .308 cal round as well which would do alot more damage.I agree that the damage stats are not accurate in CSS.Example being just last night I hit someone in the chest with a para which is a .50 cal round with an amour piercing projectile which the impact would collapse your chest even if it didn't penetrate the body amour.Damage given "38 hp" someone needs to update the damage registration... | |
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Reaper
| Subject: Re: bullpups 2009-09-09, 13:06 | |
| the para is only 5.56mm isnt it? which is a .223. | |
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Smurf
| Subject: Re: bullpups 2009-09-09, 14:04 | |
| Para can be loaded with a few rounds, I think any that are carried or mobile are generally 5.56, helicopters, emplacements and cars etc are normally .50 cal. As for the Steyrs, they're fairly (and easily) customised, light, and most importantly, cheap as chips! Which would explain the 86 in 1, manufacturing faults And Dave have you seen the real version of the AWP? That thing is fucking MASSIVE, not carrying that thing around fuck me! | |
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Guest Guest
| Subject: Re: bullpups 2009-09-09, 14:19 | |
| Yea but smurf how fun would it be to shoot someone in the foot for like 83 damage and be all like luLz u need to heal!!1 |
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openfj0re
| Subject: Re: bullpups 2009-09-09, 15:35 | |
| man they should just make them knife the whole time. or worse, give them glocks | |
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Woffle' ÐØÅ VIP
| Subject: Re: bullpups 2009-09-09, 16:49 | |
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Guest Guest
| Subject: Re: bullpups 2009-09-10, 04:08 | |
| OMG Woffle that is disgusting wat an idiot lol! U will be suprised rego is all about hitboxes and FPS & cl_interp value. |
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Woffle' ÐØÅ VIP
| Subject: Re: bullpups 2009-09-10, 07:09 | |
| not disgusting, AWESOME its from The Jackal (move from the 90's) With Jack black (ex-arm) and Bruce willis as The Jackal. not really surpised. It was either that or the pixie's behind my screen painting the picture that show that i didnt hit someone (discworld anyone?) | |
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Electron
| Subject: Re: bullpups 2009-09-11, 11:58 | |
| Pretty sure it would be the Imp Demons in discworld Woffle. | |
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ADMIN
| Subject: Re: bullpups 2009-09-11, 19:53 | |
| Shotguns, 130 DMG Headshot from 80 feet away ftw, kinda pointless anyway the enemy will just respawn next round. | |
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Reaper
| Subject: Re: bullpups 2009-09-12, 09:11 | |
| a shotgun could do that kinda damage from that distance providing it was a long barrel with a full choke. | |
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Woffle' ÐØÅ VIP
| Subject: Re: bullpups 2009-09-13, 08:12 | |
| electron you forget the fantasy to woffle speak conversion ratio, i was right | |
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Smurf
| Subject: Re: bullpups 2009-09-17, 16:04 | |
| Yeah but shotguns at point blank to the head do 70-80....go figure... | |
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Quoth...
| Subject: Re: bullpups 2009-09-21, 06:56 | |
| no, you can get over 500hp with the M3. the auto one is useless though. | |
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Guest Guest
| Subject: Re: bullpups 2009-09-21, 07:06 | |
| yeah and with glock you can do like 500 damage with a burst shot... lol |
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***mystic***
| Subject: Re: bullpups 2009-09-21, 14:33 | |
| Lets just agree that the damage rating for all guns is unrealistic and needs attention from the steam ppl to sort it out,,,,,,,,ONE DAY | |
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Smurf
| Subject: Re: bullpups 2009-09-21, 17:09 | |
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Quoth...
| Subject: Re: bullpups 2009-09-22, 15:35 | |
| The gun damage is unrealistic? awwww.... | |
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47
| Subject: Re: bullpups 2009-10-01, 13:40 | |
| The awp is a .338 lapua magnum, the particular example in css is based off Accuracy International's police version of the rifle as apoosed to the simliar looking style made by Sako... http://www.accuracyinternational.com/aw_series.php
THe Para in css is a 5.56 calibre, pretty crappy if you ask me, the M60 is a far better machine gun, using 7.62/ .308, much more stopping power but, harder to carry, 100 rounds of .223 is alot lighter then 100 of .308, plus spare mags lol...
The shotty uses sg's ammo or 9's which gets its name from how many pellets are in the round, in game if you get the correct distance from the wall and shoot, you will see the 9 bullets holes in the wall, try it for your self, the reason you can get headshots at long distance is that one of these pellets is lucky enough to hit the correct hitbox and register as if you were 2 feet in front of him, a good way to practice where to aim with the shotty at distance is too get along way from a large wall, shoot it, walk up to it and check your bullets holes, do this over and over a few times and you will see a deffinate pattern... but i better shut up now, given away all my secrets lol... | |
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Woffle' ÐØÅ VIP
| Subject: Re: bullpups 2009-10-01, 14:35 | |
| Someone loves guns... | |
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Electron
| Subject: Re: bullpups 2009-10-01, 14:43 | |
| He wouldn't be a trained killer if he didn't! | |
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