| gg_halo_v1 | |
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+7***mystic*** Thy Devourer Monster ADMIN Reaper Smurf Himself 11 posters |
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Himself
| Subject: gg_halo_v1 2009-10-15, 11:44 | |
| hello guys im new to hammer and iv made a decent map and i hope it can make it into the server. Download Link :http://rapidshare.com/files/293215815/gg_halo_v1.bsp.html here are a couple of pictures | |
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Smurf
| Subject: Re: gg_halo_v1 2009-10-15, 14:22 | |
| This may be a sill question but, I see no CT or T spawn entities? | |
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Himself
| Subject: Re: gg_halo_v1 2009-10-15, 18:08 | |
| o i took this pic b4 i put the entities there in there | |
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Reaper
| Subject: Re: gg_halo_v1 2009-10-16, 18:59 | |
| looks like a fail xbox map, i hated xbox. | |
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Himself
| Subject: Re: gg_halo_v1 2009-10-16, 19:12 | |
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ADMIN
| Subject: Re: gg_halo_v1 2009-10-20, 10:35 | |
| Xbox is gay...
But this map looks pretty good, simple yet different and new, good job. | |
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Monster
| Subject: Re: gg_halo_v1 2009-10-20, 14:17 | |
| I reckon it could be pretty good but would have to play to get final opinion. btw xbox has uses; holding down paper, reaching onto high shelves, filling gaps under fences, the list goes on. | |
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Thy Devourer
| Subject: Re: gg_halo_v1 2009-10-20, 15:05 | |
| Question; Why do they call them xbox maps? Ive seen them around, just wondering, i know they revolve around two levels and such... | |
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***mystic***
| Subject: Re: gg_halo_v1 2009-10-20, 15:27 | |
| good lookin map but will it support 24 players,those access area's to the box look like block city | |
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fodder |ÐØÅ| Director
| Subject: Re: gg_halo_v1 2009-10-24, 09:36 | |
| anyone else dl the halo map?? I just got the purple texture is all??? Dunno what thats about himself, also you cant run thru that cross tunnel ? You can only get to the intersection in the middle then stop?? I like the look of the map tho Well done himself | |
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im the new guy
| Subject: Re: gg_halo_v1 2009-10-25, 01:10 | |
| Hows is that halo? never seen that part of halo in my life :s
It's a nice looking map though, just cant see halo Lol. | |
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***mystic***
| Subject: Re: gg_halo_v1 2009-10-25, 05:15 | |
| - fodder wrote:
- anyone else dl the halo map?? I just got the purple texture is all???
Dunno what thats about himself, also you cant run thru that cross tunnel ? You can only get to the intersection in the middle then stop??
I like the look of the map tho
Well done himself the tunnel has a post right in the middle of the intersection,you cant get past it unless you crouch-jump over it.that needs to go. As for the textures I get the purple and black checkers,my guess is the textures used on the map arn't in our resources folder so it uses default. | |
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ADMIN
| Subject: Re: gg_halo_v1 2009-10-25, 05:55 | |
| Yeah that's exactly right Mystic, you need to use pakrat, http://www.geocities.com/cofrdrbob/pakrat.html It's compresses all custom mats and crap in to the map, it's good because the map never losses it's stuff.
Hard to get the hang of pakrat though but you'll get it after a while. | |
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***mystic***
| Subject: Re: gg_halo_v1 2009-10-25, 06:08 | |
| I did a retexture on the map and it came up ok there are no textures on the roof at all which is why it is using default these are the textures that show up in the tunnels in hammer that himself had. | |
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ADMIN
| Subject: Re: gg_halo_v1 2009-10-25, 06:14 | |
| Nuh that's just the default texture in hammer. | |
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Crimson
| Subject: Re: gg_halo_v1 2009-10-25, 08:02 | |
| try these for retexturing: http://www.fpsbanana.com/textures/2327[url][/url] 100 halo style textures, they're quite good | |
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grievous
| Subject: Re: gg_halo_v1 2009-10-25, 08:46 | |
| Looks decent. I reckon get those boxes out of the corners.. I can picture so many people camping it up behind there, trying to get cheap kills. | |
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im the new guy
| Subject: Re: gg_halo_v1 2009-10-26, 01:31 | |
| - Quote :
- Hard to get the hang of pakrat though but you'll get it after a while.
It's basically opening the map, clicking add, choosing your materials and bang your done :p It would be a nice map to test, has fodd/wake up tested with fixed textures yet? | |
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ADMIN
| Subject: Re: gg_halo_v1 2009-10-26, 05:21 | |
| - im the new guy wrote:
-
- Quote :
- Hard to get the hang of pakrat though but you'll get it after a while.
It's basically opening the map, clicking add, choosing your materials and bang your done :p
It would be a nice map to test, has fodd/wake up tested with fixed textures yet? Yeah I know right, but you have any idea how many people I've had to walk through it? how many people I've had to do it for? lol | |
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Smurf
| Subject: Re: gg_halo_v1 2009-10-26, 14:59 | |
| I just hated pakrat when there was like a 70% chance it wouldnt pack em properly. It was never hard to use...just a pain in the ass to make owrk. Seems as though they have fixed it now as I haven't had any more problems | |
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fodder |ÐØÅ| Director
| Subject: Re: gg_halo_v1 2009-10-31, 03:10 | |
| Havnt seen him on for awhile, somebody wanna fix the textures and lose that post in the midddle? Then put a post up with a link? Apart from that tho don't change his map at all eh. Wait a bit more, till hes around again. After a while tho we'll change sht if need be if we don't hear from him | |
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Himself
| Subject: Re: gg_halo_v1 2009-11-01, 10:41 | |
| i havnt been on because my computer was virused up but ye ill try to make some changes as soon as i dl sdk again | |
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